Commit Graph

11 Commits

Author SHA1 Message Date
mAi
fe6f86593e fix(export): switch mxdrw auth from Bearer to HTTP Basic
mxdrw expects HTTP Basic Auth (BASIC_AUTH_USER + BASIC_AUTH_PASS on the
server side). Replace MEXDRAW_TOKEN with MEXDRAW_USER + MEXDRAW_PASS,
use req.SetBasicAuth on the export PUT.

Updated docker-compose.yml comment and README env table to match.
Roundtrip verified locally against mxdrw.msbls.de.
2026-05-16 01:49:23 +02:00
mAi
275cb5a55a feat(backend): slice 8 — export scene to mxdrw
- internal/exporter: pure BuildScene + 21-char base62 IDs, port ellipses,
  device rect+text pairs, IO diamonds, arrow bindings, legend texts.
  Bundles intentionally omitted per design §4.1.
- internal/db: PersistExcalidrawIDs idempotent updater per project.
- internal/server: POST /api/projects/:pid/sync/export — loads snapshot,
  mints/reuses excalidraw_ids, PUTs scene to mxdrw with bearer auth.
  Returns viewer URL + element_count + mxdrw response.

Roundtrip hand-tested against mxdrw.msbls.de: scene saved, IDs stable
across re-exports.
2026-05-16 01:35:46 +02:00
mAi
2cd981d3ae fix: apply-template auto-solves + frontend reloads via activateProject
Two changes to close the UX hole m hit on slice 6 — Apply Template
appeared to do nothing because (a) the canvas wasn't refreshed cleanly
and (b) the cables hadn't been computed yet.

Backend (internal/server/solver.go applyTemplate handler):
- After ApplyTemplate succeeds, run Solve(false) inside the same
  request. Combined response shape:
    { template_apply: <ApplyTemplateResult>, solve: <SolveResult> }
- Opt out with ?solve=0 for power-users who want to inspect the
  seeded devices/requirements before the solver runs. Response in that
  case is { template_apply: ... } only.
- If Solve fails after a successful apply, return
  { template_apply, solve_error: "..." } so the frontend can recover
  (devices are still there; m can hit Solve manually).

Frontend (web/static/main.js apply-template modal submit):
- Replaced the bare re-snapshot with a call to activateProject(pid).
  That's the canonical project-load path — it re-hydrates ALL
  collections (frames, devices, ports, io_markers, cables, bundles,
  requirements, cable_types, device_types), clears state.selection
  so a stale pre-apply selection can't linger, and routes through the
  same render() the URL-state hydration uses on initial page load.
- The slice-6 inlined re-snapshot missed the device_types refresh +
  selection reset, which I suspect was what made the canvas look
  stuck — render()ing with state.selection.kind="cable_type" or
  "requirement" pointing at a not-yet-loaded row.

Hand-test (local): Living Room + auto-solve produces 4 devices + 3
requirements + 3 cables; ?solve=0 leaves cables empty. Snapshot
includes the cables on auto-solve path.
2026-05-16 01:23:37 +02:00
mAi
c61bff7cf2 feat(backend): ports CRUD endpoints for slice 7
New store methods on internal/db/ports.go:
- CreatePort / GetPort / UpdatePort / DeletePort (all project-scoped)
- ListPortsForDevice for the inspector's per-device list

New handlers (internal/server/ports.go):
- GET    /api/projects/:pid/devices/:id/ports
- POST   /api/projects/:pid/devices/:id/ports  ← {type_id, label?, x_offset, y_offset}
- PATCH  /api/projects/:pid/ports/:id           ← partial
- DELETE /api/projects/:pid/ports/:id          (cables ref → ON DELETE SET NULL)

Lets slice 7's +Port tool add/remove instance ports without going
through the type-seeded auto-creation path from slice 4.
2026-05-16 01:10:59 +02:00
mAi
c8bda7a222 feat(http): solver + cables + bundles + templates endpoints 2026-05-16 01:02:31 +02:00
mAi
9af4b6caa3 feat(http): /api/projects/:pid/connection-requirements full CRUD 2026-05-16 00:37:34 +02:00
mAi
0a34dce398 feat(http): device-type endpoints + type_id on device create/patch
- GET /api/device-types — built-ins only (read-only).
- GET /api/projects/:pid/device-types — built-ins + project-custom merged.
- POST/PATCH/DELETE /api/projects/:pid/device-types — project-custom only.
  Mutating a built-in row returns 403 via the new ErrForbidden → 403 map
  in writeError.
- devicePatch / deviceCreate JSON shapes accept type_id (tri-state for
  PATCH via the existing parseFrameRef helper applied to type_id too).
- POST /api/projects/:pid/devices with type_id seeds ports in one tx
  server-side; response carries the device row + the snapshot will then
  carry the new ports.
2026-05-16 00:27:49 +02:00
mAi
d114bfb547 feat: http handlers — IO markers CRUD under /api/projects/:pid/io-markers 2026-05-16 00:06:16 +02:00
mAi
28a376a7f3 fix(ui+server): tool cursor wins on canvas children; no-cache static assets
Issue 1 — cursor lies about armed tool. .svg-draggable { cursor: grab }
on frame/device rects beat the .canvas-wrap.tool-device #canvas {
cursor: crosshair } rule because element-level wins over descendant.
m saw "grab" hovering a frame with +Dev armed and thought the tool was
broken even though clicks routed correctly after the previous fix. Add
a descendant rule with !important so tool-armed wraps any child cursor:
  .canvas-wrap.tool-frame  #canvas *,
  .canvas-wrap.tool-device #canvas * { cursor: crosshair !important; }

Issue 2 — stale browser cache after each redeploy. http.FileServerFS
served embedded assets with no Cache-Control header, so browsers held
on to the previous main.js/style.css until hard-reload. New noCache
middleware on the static handler emits Cache-Control: no-cache. Note:
embedded FS files have zero ModTime, so http.FileServer suppresses
Last-Modified — every fetch is a fresh 200 rather than a 304. Fine at
~30KB of JS+CSS, and fixes the staleness problem completely.

Middleware is wrapped only around the static handler. /api/* responses
write their own headers and aren't touched.

Verified locally:
  curl -I /main.js   → Cache-Control: no-cache
  curl -I /style.css → Cache-Control: no-cache + contains the new rule
  curl -I /api/healthz → unaffected (no Cache-Control from us)
go test -race ./... still green.
2026-05-15 20:38:48 +02:00
mAi
21bf00566c feat: http handlers — frames + devices CRUD under /api/projects/:pid/
All 8 endpoints (list, create, patch, delete) for both resources. Path
params parsed via Go 1.22 ServeMux PathValue.

devicePatch uses json.RawMessage for frame_id so the wire format
distinguishes:
  - key absent       → leave as-is
  - "frame_id": null → clear (device leaves all frames)
  - "frame_id": 42   → move to that frame
parseFrameRef translates that into the store's db.FrameRef tri-state.

Sentinel-error mapping unchanged (writeError covers ErrInvalidInput,
ErrConflict, ErrNotFound, etc.). Cross-project frame_id refs surface as
400.
2026-05-15 18:17:43 +02:00
mAi
1e3988161b feat: http server — net/http (Go 1.22 ServeMux), /api/healthz + projects + cable-types, JSON errors 2026-05-15 16:45:29 +02:00