Issue 1 — cursor lies about armed tool. .svg-draggable { cursor: grab }
on frame/device rects beat the .canvas-wrap.tool-device #canvas {
cursor: crosshair } rule because element-level wins over descendant.
m saw "grab" hovering a frame with +Dev armed and thought the tool was
broken even though clicks routed correctly after the previous fix. Add
a descendant rule with !important so tool-armed wraps any child cursor:
.canvas-wrap.tool-frame #canvas *,
.canvas-wrap.tool-device #canvas * { cursor: crosshair !important; }
Issue 2 — stale browser cache after each redeploy. http.FileServerFS
served embedded assets with no Cache-Control header, so browsers held
on to the previous main.js/style.css until hard-reload. New noCache
middleware on the static handler emits Cache-Control: no-cache. Note:
embedded FS files have zero ModTime, so http.FileServer suppresses
Last-Modified — every fetch is a fresh 200 rather than a 304. Fine at
~30KB of JS+CSS, and fixes the staleness problem completely.
Middleware is wrapped only around the static handler. /api/* responses
write their own headers and aren't touched.
Verified locally:
curl -I /main.js → Cache-Control: no-cache
curl -I /style.css → Cache-Control: no-cache + contains the new rule
curl -I /api/healthz → unaffected (no Cache-Control from us)
go test -race ./... still green.
All 8 endpoints (list, create, patch, delete) for both resources. Path
params parsed via Go 1.22 ServeMux PathValue.
devicePatch uses json.RawMessage for frame_id so the wire format
distinguishes:
- key absent → leave as-is
- "frame_id": null → clear (device leaves all frames)
- "frame_id": 42 → move to that frame
parseFrameRef translates that into the store's db.FrameRef tri-state.
Sentinel-error mapping unchanged (writeError covers ErrInvalidInput,
ErrConflict, ErrNotFound, etc.). Cross-project frame_id refs surface as
400.
Snapshot now populates frames + devices from the DB (slice 1 left them as
empty arrays).
Frame store:
- CreateFrame requires positive width/height; rejects empty name; UNIQUE
(project_id, name) collisions surface as ErrConflict via mapWriteErr.
- GetFrame is project-scoped — wrong-project read returns ErrNotFound.
- UpdateFrame applies a partial; project_id is not exposed (moving a
frame across projects would orphan its devices).
- DeleteFrame relies on the schema's ON DELETE SET NULL to drop
devices' frame_id refs cleanly; verified by test.
Device store:
- CreateDevice defaults color to #1e1e1e if blank; rejects empty name,
non-positive size; validates frame_id is in the same project (returns
ErrInvalidInput on cross-project ref).
- UpdateDevice uses a FrameRef tri-state for frame_id so callers can
distinguish "leave alone" from "clear to NULL" from "move to frame X".
- Cross-project frame_id on PATCH is rejected with ErrInvalidInput.
- ListDevices supports an optional frame_id filter.
13 new table-driven tests, all green with -race.
Adds table-driven store tests:
- projects: drawing_name auto-default, explicit-name accept, empty-name
reject, duplicate-name conflict, ordered list, GetProject not-found,
partial PATCH semantics, blank-drawing-name re-default on PATCH,
?confirm=<name> guardrail (wrong / empty / correct), snapshot returns
the 5 globally-seeded cable_types
- cable_types: 5 seeded with the legend colours, global UNIQUE(name),
rename + recolour, RESTRICT-blocked delete when a cable references the
type (with count surfaced via CountCablesUsingType), unused delete
succeeds, project deletion does NOT cascade into cable_types
go test -race ./... passes. Updates README.md with run instructions,
env vars, the slice-1 API surface, and the slice roadmap.