fix: apply-template auto-solves + frontend reloads via activateProject
Two changes to close the UX hole m hit on slice 6 — Apply Template
appeared to do nothing because (a) the canvas wasn't refreshed cleanly
and (b) the cables hadn't been computed yet.
Backend (internal/server/solver.go applyTemplate handler):
- After ApplyTemplate succeeds, run Solve(false) inside the same
request. Combined response shape:
{ template_apply: <ApplyTemplateResult>, solve: <SolveResult> }
- Opt out with ?solve=0 for power-users who want to inspect the
seeded devices/requirements before the solver runs. Response in that
case is { template_apply: ... } only.
- If Solve fails after a successful apply, return
{ template_apply, solve_error: "..." } so the frontend can recover
(devices are still there; m can hit Solve manually).
Frontend (web/static/main.js apply-template modal submit):
- Replaced the bare re-snapshot with a call to activateProject(pid).
That's the canonical project-load path — it re-hydrates ALL
collections (frames, devices, ports, io_markers, cables, bundles,
requirements, cable_types, device_types), clears state.selection
so a stale pre-apply selection can't linger, and routes through the
same render() the URL-state hydration uses on initial page load.
- The slice-6 inlined re-snapshot missed the device_types refresh +
selection reset, which I suspect was what made the canvas look
stuck — render()ing with state.selection.kind="cable_type" or
"requirement" pointing at a not-yet-loaded row.
Hand-test (local): Living Room + auto-solve produces 4 devices + 3
requirements + 3 cables; ?solve=0 leaves cables empty. Snapshot
includes the cables on auto-solve path.
This commit is contained in:
@@ -2055,21 +2055,25 @@ async function openApplyTemplateModal() {
|
||||
if (did) skip.push(did);
|
||||
});
|
||||
try {
|
||||
await applyTemplate(state.active.id, {
|
||||
// The server auto-solves by default since v0c7d165 — the response
|
||||
// is {template_apply, solve} (or {template_apply, solve_error}).
|
||||
// We don't need to read the body here; activateProject() below
|
||||
// pulls a fresh snapshot that includes both the seeded devices
|
||||
// and any cables the solver placed.
|
||||
const projID = state.active.id;
|
||||
await applyTemplate(projID, {
|
||||
template_id: tid,
|
||||
name_overrides: overrides,
|
||||
skip_devices: skip,
|
||||
});
|
||||
const snap = await getSnapshot(state.active.id);
|
||||
state.frames = snap.frames || [];
|
||||
state.devices = snap.devices || [];
|
||||
state.ports = snap.ports || [];
|
||||
state.ioMarkers = snap.io_markers || [];
|
||||
state.requirements = snap.connection_requirements || [];
|
||||
state.cables = snap.cables || [];
|
||||
state.bundles = snap.bundles || [];
|
||||
dlg.close();
|
||||
render();
|
||||
// Route through the canonical project-load path. That re-hydrates
|
||||
// ALL collections (frames, devices, ports, io_markers, cables,
|
||||
// bundles, requirements, cable_types, device_types) AND clears
|
||||
// the selection — important because m may have had a stale
|
||||
// selection from before the apply. Slice 6's bare re-snapshot
|
||||
// missed the device_types refresh + selection reset.
|
||||
await activateProject(projID);
|
||||
} catch (ex) {
|
||||
showError(err, ex.message || "Apply failed");
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user